Kali's Barbarian Ravager THF CON Melee DPS build (2024)

If your goal is to help others, including new players, I think it's useful to highlight some aspects. Because there is some risk here of giving bad advice.

This build certainly has strengths, but also massive weaknesses that you should try to mitigate if you want to "contribute" at least.

In a nutshell and simplifying as much as possible, the strengths of the Dwarf Ravager are some of the ones you highlighted:
⦁ Survivability (Hit points, hamp, some defenses including improved uncanny dodge)
⦁ Self-healing, which is imo the most interesting 'unique' feature of the Ravager, but it's mostly flavor Kali's Barbarian Ravager THF CON Melee DPS build (1)
⦁ Visage, another interesting aspect, although the cooldown is terrible and it uses rage charges. But fun & flavor.

Final good news: Ravage's broken stuff might be fixed with the next update.

So far, all greatKali's Barbarian Ravager THF CON Melee DPS build (2)

However, this build has many very pronounced issues. Inherent problems, not your fault...
In my opinion, the top 3 are:
⦁ To-hit
⦁ Critical profile (let's not beat around the bush, 17-18 x3 19-20 x5 is awful)
⦁ Doublestrike

Firstly, let's talk about to-hit. Grazing hits are a dramatically relevant factor that a melee must always consider. In this specific case, I can't even imagine what your to-hit is... I checked and I had +180 on the last Dwarf Ravager I played (back in September 2021). It was barely viable.
Regarding grazing hits, perhaps Strimtom had posted a video tutorial for dummies, but honestly, I'm not sure. Cetus also opened a thread about it a few years ago, which might still be available on the old forum.
How can you overcome it? Miracles can't be performed, but try to use everything you can.
In terms of equipment, Accuracy (item or augment) and Insightful accuracy (Legendary Band of Insightful Commands is readily accessible as BtA item, or you can use Cannith Crafting on trinkets or gloves).

Regarding the critical profile, there's nothing you can do about it; the pure ravager is like that.. .Kali's Barbarian Ravager THF CON Melee DPS build (3)

About Doublestrike... Any melee should aim to have 100. How? The barbarian is the most unfortunate among all melee classes. You can't reach 100 with a dwarf ravager. But you should aim for at least 70, so you can cap it via Reaper's Strike, which is a tier 1 and therefore accessible even with few Reaper points.
In terms of equipment, you have 15 (items or augments), 6-7 (insightful), 15 artifact from set, 3 quality and 3 profane (both difficult to slot if you want to use Winter and Dino Curse sets).
Then there's the doublestrike feat (5%), you get 9% from FotW, 6% from LD, and 3% from GMoF (or better, 5% from SD). You can grab 5% from VKF. This way, even with a first-life character, you can reach 70. If you have the 9%+6% from Past Lives, you can give up something.

A quick note on Strikethrough... One of the main advantages of Strikethrough is that it allows you to apply crowd control effects (such as Stunning Blow or Trip) to multiple targets. But this build doesn't have any crowd control tactics, and even if it did, it wouldn't be able to achieve adequate DCs. Imo, three targets are more than enough; it's definitely more profitable to focus on other things.

Another consideration about the points you highlighted: the imbue of the FB is one of the worst in the game. If it scaled with debuffs and had 200% MP, then grabbing imbue dice would be worth it.

Another fundamental point is Fortification bypass. Here too... you need it to land your crits as often as possible. Your crit range and multiplier are trash, but Adrenaline helps. You should grab 30 from artifact set. If necessary, you can get up to 30 from the 5-piece Dreadbringer filigree set, which is a solid melee set.

For destinies, Boulder's Might is one of the few good things left for THF, the FotW mantle is kinda meh, and both LD or GMoF are better options. I've already mentioned doublestrike.

Regarding enhancements, take Deflect Arrows and 5% doublestrike from VKF since you have already invested 8 points for Haste Boost.

Finally, a thought on equipment. Equipping a ravager is quite a challenge (that you can't really win). As a THF, you have 13 slots. I understand that you want to use 4 for Winter (which makes sense on a Ravager), 5 for Dread Curse (a significant investment, but yet essentially a must-have for melee DPS), leaving you with 4 slots.
Family is an outdated set. Family's armor is terrible compared to optimal choices for a melee DPS (Dino armor provides 3% profane doublestrike and +2d6 sneak dice), but in this specific case, it solves several issues. With three items, you cover artifact MP, doublestrike, fort bypass, and helpless damage. Furthermore, Legendary Hammerfists fit perfectly giving insightful doublestrike, cannith combat infusion and insightful deadly. Among the critical shortcomings, you still need to cover insightful accuracy, and that's a big problem because you only have the goggles left. So no options there.
Given this situation, I would personally (and reluctantly) give up the Curse set and go for Winter 4, Summer 3, Dread Stalker 3. For the last 3 slots, you can slot useful things (Hammerfist, insightful accuracy, etc.), and you have a free weapon slot. You could also slot an artifact Constituion set or use a Gem of Many Facets with Con set. Let's be clear, it's not the best gear in the world, but the basics are there. There are still potentially excellent items for Ravagers that are not included, such as the Legendary Raptor Teeth Necklace, which gives enhanced bloodrage (10 MP, +8 CON), and Madstone Boots.

Since I've gone on for so long, I'll add a personal reflection Kali's Barbarian Ravager THF CON Melee DPS build (4)
I understand that you have invested a lot of effort and time into publishing this build (and others that I haven't seen yet). However, playing since 2006 for an infinite amount of hours is not a guarantee of "quality" on its own. Just like having 100 million Reaper points, or the best equipment in the world, or posting 500+ builds.
Comparing oneself with other players is essential because discovering everything on your own in the complexity of ddo is difficult. I have grown over time primarily thanks to the exchange with other players, and their advice.

I know excellent players, truly excellent, who have been on DDO for "only" a few years. To name one, Kaladynn started playing in 2019. He's a young 'boy', skilled gamer, but he has improved so much because he has an open mind: he plays, observes, he's curious, and has had the fortune of being able to discuss with great players.
I say "fortune" because, unfortunately, the vast majority of the (few) best ddo players left (to mention an old sage, Teth) who are willing to help and give advice do not frequent forums or "public" channels. And believe me, these players continue to improve, experiment, and refine their game. And they have an open mind.

So, setting aside the trolling part (such as the joke about donations), which can be entertaining or not depending on different sensibilities, the points raised by Rub-A-Dub-Dub (doublestrike and melee power) are legitimate.
If the response to criticism or 'attacks' is "I'll report you!" it's difficult to grow. My advice is, if you receive criticism, ask why and try to understand the other person, even if he's an ugly Troll. My 2 cents. Kali's Barbarian Ravager THF CON Melee DPS build (5)

Kali's Barbarian Ravager THF CON Melee DPS build (2024)

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